The turn of the year was mainly spent working at full speed on a new football game. I thought I would be able to finish working on the rules and gamebook by the end of January.
A lot of the work was already done, but there were new things that needed further testing (e.g. Actions). I wanted the game to be as polished as possible. My intention is for the user to experience what it would be like to watch and take part in a real football game. I also focused on the statistical aspect of the game (average goals, yellow cards depending on the era).
I don’t even mention the responsibilities of daily life among two growing daughters.
More weeks passed, but with each successive week, the end not only didn’t get closer, but actually seemed to be further and further away. More ideas popped into my head and I added more things to the course. At one point, I was faced with an important dilemma.
The first option meant finishing the game quickly, selling it and going abroad for a short break.
However, I always wanted ‘Football: Play It Again’ to have no weak moments and to be filled with football excitement from start to finish. That the game should also offer replays of matches in other eras.
And this is where the second option came in. To postpone the release by a few more weeks and take as much time as needed. There was no other solution 🙂 The decision I took was the only right one.
I used the extra weeks I gave myself to the max, polishing the game and adding everything I had planned for it. The result is something truly special, I hope.
I’ll be sending the game out to testers within the next week (if you want to sign up for the reserve list of testers, please let me know). I’m looking forward to your feedback.
I really want the game to be released on my site by the end of March.